Unlock LAS-16 Sickle: Helldivers 2 Premium Weapon Analysis & Loadout Tips

To get your hands on the LAS-16 Sickle in Helldivers 2, you'll need to dive into the new CuttingEdge Premium Warbond. Swing by the Acquisition Center on your ship and fork out 1,000 Super Credits to snag Cutting Edge. Then, toss in 20 Medals to unlock the LAS-16 Sickle, ready for action from the Armory as your primary boomstick. But hold your horses, matey! Before you go spending all your hard-earned currency, you might wanna mull over if this shiny new toy's worth the loot.

Is the LAS-16 Sickle Worth It?

If you're on the lookout for a kickass assault rifle that's as steady as a rock and never runs out of bullets, the LAS-16 Sickle might just be your new best friend in Helldivers 2. It's a top-tier choice over the standard AR-23 Liberator, and here's why: check out these in-game stats:

  • Damage: A hefty 55
  • Fire Limit: Blaze through 9 rounds
  • Recoil: A measly 2
  • Fire Rate: A speedy 750 rounds per minute
  • Heat Sinks (Clips): 6+1, keeping you locked and loaded
  • Firing Modes: Stick to Full Automatic mode for maximum carnage
  • Scope Zoom Range: Pick your shot from 25, 50, or 100 meters
  • Armor Penetration: Light Armor, no sweat

Forget about reloading unless you're pushing this bad boy to its limits. Keep it cool, and you'll never run dry. And even if things heat up, swapping out a heat sink on the fly keeps you in the fight. With up to seven heat sinks at your disposal, you'll be raining down fire without a care. Plus, on those frosty planets, this laser rifle shines brightest, delivering maximum damage per second thanks to its chilly disposition.

Now, let's talk numbers. The LAS-16 Sickle dishes out a whopping 690 damage per second, outclassing the AR-23 Liberator and the SMG-37 Defender. Sure, it might not pack the punch of the SG-225 Breaker, but pair it with some icy conditions, and you'll be melting faces left and right. It's the go-to choice for missions on freezing planets, where it outperforms the AR-23 Liberator by firing more rounds per heat sink.

But hold your horses, there are a few bumps on this otherwise smooth ride. Accuracy takes a slight hit in third-person view, so if you're aiming for the head, switch to your scope for that extra precision. And keep in mind, there's a brief wind-up time before firing when your heat sink's empty, but that disappears once you're locked and loaded. Lastly, don't expect to punch through heavy armor with this baby. You'll need to swap to a support weapon when facing off against the big boys.

Looking to roll solo? Load up with the LAS-16 Sickle, an EAT-17, and either a Shield Generator Pack or a Guard Dog Rover. With the EAT-17 on standby, you've got the perfect answer to armored threats, while the LAS-16 Sickle clears the path ahead. Your choice of backpack offers that extra support and keeps you covered.

All in all, the LAS-16 Sickle is a must-have in Helldivers 2, especially when you're up against those pesky Automatons. It's a beast of an energy weapon, shredding through enemies like butter and offering pinpoint accuracy without a hint of recoil. With everything it brings to the table, there's no reason to look elsewhere unless the game decides to shake things up with some weapon tweaks.

Tags: #Games #Helldivers 2 #PC Gaming #PS5

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